![]() ![]() Blender - Whenever something 3D needs to be done.Photoshop CS6 - When I’m forced to use it for work.Affinity Designer - Whenever a vector thing needs to be made.Reaper - DAW I use for audio editing (making new effects usually from multiple library sounds I purchased), batch conversions.Pyxel Edit - Pixel art… though I sometimes still use Graphics Gale out of habit.GitHub for Desktop + Sourcetree - I use both to separate private and public work.Dropbox Paper - Collaborative todo lists / notes / internal documentation, I prefer it over Google Docs these days - still use Google Sheets when a spreadsheet needs to be used.Clip Studio Paint - Majority of game art.Zeal - Used for offline docs for Defold on Windows.ScreenToGif - Makings GIFs or MP4s of game issues or examples quickly.Cloud services: Google Drive Backup & Sync, Google Docs, Google Sheets.Way too many Electron messaging apps: Telegram (not Electron), Discord, Facebook Messenger, Slack.Apple Motion - Video editing when I don’t need to share the project with Windows users.Adobe CC - The odd asset cleanup, minor design job or video editing.Ableton Live / Garageband - Music production (hobby).Docker - Testing/bootstrapping random stuff.Apple Calendar - Boring, but does the job.Keychain Access - I use it a lot, even manually, to store sensitive notes, API keys and passwords, since I have two computers and I like them synced.I sometimes use Chrome for development (better dev tools), but not a fan of the Google ecosystem. I like the battery life and Keychain sync. Spectacle - Window management keyboard shortcuts.Great for launching apps and fuzzy searching files and directories. Alfred - Better and faster Spotlight search.VSCode - Most of my coding happens here.fasd - Reads-your-mind fuzzy search cd to anywhere.zsh with oh-my-zsh - Great for the awesome autocomplete and git aliases.Used iTerm in the past, but plain old Terminal is good enough nowdays. Terminal - I live a good chunk of my life in here.I’ve tried to switch from Adobe (after 25 years) to Affinity several times, but after waiting 5+ years for basic missing features such as blend tools, proper node reduction, plug-in/scripting support, etc to materialize I’ve unfortunately had to remain with Adobe. Aseprite and Pixaki (iPad) - for pixel art.After Effects - motion sketches, GIFs, etc.BBEdit - for general scripting, text editing, munging, etc.Terminal - for general command-line usage.I’m using macOS and my toolset generally: I’d love to get a suggestion for an alternative! I sometimes need to use Inkscape to modify and export an SVG to bitmap format but Inkscape is absolutely horrible. I rarely use Audacity and every time I do I feel like I want an alternative (any suggestions?) GitHub for Desktop - Basic but usually works well enough for my needs (my alternative would probably be Git Tower if I was forced to change).Dash - accessing reference documentation.Forklift - local and remote file access (I really dislike macOS Finder). ![]() ![]() Slack (4 workspaces), WhatsApp, Discord (passive) (I refuse to install any of the stand alone clients!).Google Meet, Zoom etc (I refuse to install any of the stand alone clients!).Somewhat of a resource hog and I’ll probably look for an alternative (Sublime?) Terminal - building Defold engine/editor code or building Defold games using build scripts.I’m using macOS and spend a lot of time in the following tools: game marketing, and distributor standards. I try and stick with FOSS or lowcost options. Though I bet I could do that wit Defold if needed huh?), I try to use blender and suck at it. Would combine with godot and make First person 3d mini games with proposed new construction customers could walk thru to boost new construction sales. for 3d I like Kenny’s Asset forge, VIACAD, Sketchup (Construction and general mockups.wondershare video editing and screen recorder.brave- webbrowser with about 30tabs open as I research and multitask.audacity for sound editing and format conversion.asesprite or pixler for pixel art or animated pixel art when needed.krita for png painting, screenshot exporting, some animation- sometimes gimp as well for animation.So I can create a raster image open in affinity and add vector elements then export to preferred size and the vector elements are rasterized with minimal quality loss. affinity designer for svg, gui, logo and png export- rarely create any raster art in this but it can and does do raster and vector.In my dev process on a daily basis I use these tools: ![]()
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